/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Damian 'Mozork' Frick * Co-authors: * ... * */ /** @file CollectiblePickup.cc @brief Implementation of the CollectiblePickup class. */ #include "CollectiblePickup.h" #include "core/CoreIncludes.h" #include "PickupCollection.h" namespace orxonox { RegisterAbstractClass(CollectiblePickup).inheritsFrom(); /** @brief Constructor. Registers the object and initializes variables. */ CollectiblePickup::CollectiblePickup() : collection_(nullptr) { RegisterObject(CollectiblePickup); } /** @brief Destructor. */ CollectiblePickup::~CollectiblePickup() { if (this->isInCollection()) this->collection_->removePickupable(this); } /** @brief Is called when the pickup has transited from used to unused or the other way around. */ void CollectiblePickup::changedUsed(void) { SUPER(CollectiblePickup, changedUsed); if(this->isInCollection()) this->collection_->pickupChangedUsed(this->isUsed()); } /** @brief Is called when the pickup has transited from picked up to dropped or the other way around. */ void CollectiblePickup::changedPickedUp(void) { SUPER(CollectiblePickup, changedPickedUp); if(this->isInCollection()) this->collection_->pickupChangedPickedUp(this->isPickedUp()); } /** @brief Notifies this CollectiblePickup that it was added to a PickupCollection. @param collection A pointer to the PickupCollection to which the CollectiblePickup should be added. */ void CollectiblePickup::wasAddedToCollection(PickupCollection* collection) { this->collection_ = collection; } /** @brief Notifies this CollectiblePickup that it was removed from its PickupCollection. */ void CollectiblePickup::wasRemovedFromCollection(void) { this->collection_ = nullptr; } }