/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Damian 'Mozork' Frick * Co-authors: * ... * */ /** @file MultiTriggerContainer.h @brief Definition of the MultiTriggerContainer class. @ingroup MultiTrigger */ #ifndef _MultiTriggerContainer_H__ #define _MultiTriggerContainer_H__ #include "objects/ObjectsPrereqs.h" #include "core/BaseObject.h" #include "interfaces/PlayerTrigger.h" namespace orxonox { /** @brief This class is used by the MultiTrigger class to transport additional data via @ref orxonox::Event "Events". @author Damian 'Mozork' Frick @ingroup MultiTrigger */ class _ObjectsExport MultiTriggerContainer : public BaseObject, public PlayerTrigger { public: MultiTriggerContainer(Context* context); //!< Default constructor. Registers the object and creates an empty container. MultiTriggerContainer(Context* context, MultiTrigger* originator, BaseObject* data); //!< Constructor. Registers the object and sets the input values. virtual ~MultiTriggerContainer(); //!< Destructor. /** @brief Get the originator of the Event. (The MultiTrigger that fired the Event) @return Returns a pointer to the originator. */ inline MultiTrigger* getOriginator(void) { return this->originator_; } /** @brief Get the data of this container. @return Returns a pointer ot the data. */ inline BaseObject* getData(void) { return this->data_; } private: MultiTrigger* originator_; //!< The originator. BaseObject* data_; //!< The data. }; } #endif // _MultiTriggerContainer_H__