/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Florian Zinggeler * */ #include "InvaderHUDinfo.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "util/Convert.h" #include "Invader.h" namespace orxonox { RegisterClass(InvaderHUDinfo); InvaderHUDinfo::InvaderHUDinfo(Context* context) : OverlayText(context) { RegisterObject(InvaderHUDinfo); this->InvaderGame = nullptr; this->bShowLives_ = false; this->bShowLevel_ = false; this->bShowPoints_ = false; this->bShowMultiplier_ = false; } void InvaderHUDinfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(InvaderHUDinfo, XMLPort, xmlelement, mode); XMLPortParam(InvaderHUDinfo, "showlives", setShowLives, getShowLives, xmlelement, mode).defaultValues(false); XMLPortParam(InvaderHUDinfo, "showPoints", setShowPoints, getShowPoints, xmlelement, mode).defaultValues(false); XMLPortParam(InvaderHUDinfo, "showLevel", setShowLevel, getShowLevel, xmlelement, mode).defaultValues(false); XMLPortParam(InvaderHUDinfo, "showMultiplier", setShowMultiplier, getShowMultiplier, xmlelement, mode).defaultValues(false); } void InvaderHUDinfo::tick(float dt) { SUPER(InvaderHUDinfo, tick, dt); if (this->InvaderGame) { if (this->bShowLives_) { const std::string& lives = multi_cast(this->InvaderGame->getLives()); this->setCaption(lives); } else if(this->bShowLevel_) { const std::string& Level = multi_cast(this->InvaderGame->getLevel()); if (this->InvaderGame->lives <= 0) { setPosition(Vector2(0.1, 0.65)); this->setCaption("Game ends in 30 seconds.\nPress (e)xit / (q)uit to go to the main menu.\nTo restart fly out of the screen!"); setTextSize(0.05); this->InvaderGame->bEndGame = true; } else if (this->InvaderGame->bShowLevel) { setTextSize(0.1); setPosition(Vector2(0.3, 0.55)); std::stringstream sstm; sstm << "Level " << Level; this->setCaption(sstm.str()); // + level } else { setTextSize(0.04); setPosition(Vector2(0.14, 0.055)); this->setCaption(Level); } } else if(this->bShowPoints_) { const std::string& points = multi_cast(this->InvaderGame->getPoints()); if (this->InvaderGame->lives <= 0) { setTextSize(0.2); setPosition(Vector2(0.1, 0.25)); this->setCaption("Final score:\n" + points); this->setColour(ColourValue(1, 0, 0, 1)); } else { setTextSize(0.04); setPosition(Vector2(0.14, 0.1)); this->setColour(ColourValue(1, 1, 1, 1)); this->setCaption(points); } } else if(this->bShowMultiplier_) { int mult = this->InvaderGame->getMultiplier(); const std::string& Multiplier = "X " + multi_cast(mult); this->setCaption(Multiplier); this->setColour(ColourValue(1, 0, 0, clamp(float(mult * 0.1), 0.0f, 1.0f))); this->setTextSize(clamp(float(mult * 0.1), 0.0f, 1.0f) * 0.01f + 0.04f); } } } void InvaderHUDinfo::changedOwner() { SUPER(InvaderHUDinfo, changedOwner); if (this->getOwner() && this->getOwner()->getGametype()) { this->InvaderGame = orxonox_cast(this->getOwner()->getGametype()); } else { this->InvaderGame = nullptr; } } }