/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @file @brief Implementation of the OutputManager singleton. */ #include "OutputManager.h" #include #include "MemoryWriter.h" #include "ConsoleWriter.h" #include "LogWriter.h" #include "util/Output.h" #include "util/StringUtils.h" namespace orxonox { /** @brief Constructor, initializes all values. */ OutputManager::OutputManager() { this->combinedLevelMask_ = level::none; this->combinedAdditionalContextsLevelMask_ = level::none; this->combinedAdditionalContextsMask_ = context::none; this->subcontextCounter_ = 0; this->isInitialized_ = false; this->memoryWriterInstance_ = nullptr; this->consoleWriterInstance_ = nullptr; this->logWriterInstance_ = nullptr; // register 'undefined' context in order to give it always the first context-ID this->registerContext("undefined"); } /** @brief Destructor. */ OutputManager::~OutputManager() { while (!this->listeners_.empty()) this->unregisterListener(this->listeners_[0]); if (this->memoryWriterInstance_) delete this->memoryWriterInstance_; if (this->consoleWriterInstance_) delete this->consoleWriterInstance_; if (this->logWriterInstance_) delete this->logWriterInstance_; } /*static*/ std::shared_ptr& OutputManager::Testing::getInstancePointer() { static std::shared_ptr instance(new OutputManager()); return instance; } /** @brief Returns the only existing instance of the OutputManager singleton. */ /*static*/ OutputManager& OutputManager::getInstance() { return *OutputManager::Testing::getInstancePointer(); } /** @brief Returns the only existing instance of the OutputManager singleton and ensures that the most important output listeners exist. You should use this function if you send output to OutputManager and want to be sure that the most important output listeners exist. Don't use it elsewhere inside the output system to avoid circular calls. */ /*static*/ OutputManager& OutputManager::getInstanceAndCreateListeners() { OutputManager& instance = *OutputManager::Testing::getInstancePointer(); if (!instance.isInitialized_) { instance.isInitialized_ = true; instance.memoryWriterInstance_ = new MemoryWriter(); instance.consoleWriterInstance_ = new ConsoleWriter(std::cout); instance.logWriterInstance_ = new LogWriter(); } return instance; } /** @brief Sends an output message to all output listeners. @param level The level of the message @param context The context of the message @param message The output message (may contain '\\n') This function splits the message into lines (if it contains '\\n') and sends it to the output listeners. They may ignore the message if it doesn't match their level- and context-masks. */ void OutputManager::pushMessage(OutputLevel level, const OutputContextContainer& context, const std::string& message) { std::vector lines; vectorize(message, '\n', &lines); for (OutputListener* listener : this->listeners_) listener->unfilteredOutput(level, context, lines); } /** @brief Adds an output listener to the list of listeners. */ void OutputManager::registerListener(OutputListener* listener) { listener->registerListener(this); this->listeners_.push_back(listener); this->updateMasks(); } /** @brief Removes an output listener from the list of listeners. */ void OutputManager::unregisterListener(OutputListener* listener) { listener->unregisterListener(this); for (std::vector::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it) { if (*it == listener) { this->listeners_.erase(it); break; } } this->updateMasks(); } /** @brief Updates all three combined level- and context-masks. */ void OutputManager::updateMasks() { this->updateCombinedLevelMask(); this->updateCombinedAdditionalContextsLevelMask(); this->updateCombinedAdditionalContextsMask(); } /** @brief Updates the combined level mask. The masks of all listeners are ORed to form the combined mask. */ void OutputManager::updateCombinedLevelMask() { int mask = 0; for (OutputListener* listener : this->listeners_) mask |= listener->getLevelMask(); this->combinedLevelMask_ = static_cast(mask); } /** @brief Updates the combined additional contexts level mask. The masks of all listeners are ORed to form the combined mask. */ void OutputManager::updateCombinedAdditionalContextsLevelMask() { int mask = 0; for (OutputListener* listener : this->listeners_) mask |= listener->getAdditionalContextsLevelMask(); this->combinedAdditionalContextsLevelMask_ = static_cast(mask); } /** @brief Updates the combined additional contexts mask. The masks of all listeners are ORed to form the combined mask. */ void OutputManager::updateCombinedAdditionalContextsMask() { this->combinedAdditionalContextsMask_ = 0; for (OutputListener* listener : this->listeners_) this->combinedAdditionalContextsMask_ |= listener->getAdditionalContextsMask(); } /** @brief Registers a context (or sub-context) and returns the container which identifies the context. @param name The name of the context @param subname The name of the sub-context (or "" if it is not a sub-context) If the context doesn't exist, it gets created. Otherwise the existing instance is returned. */ const OutputContextContainer& OutputManager::registerContext(const std::string& name, const std::string& subname) { // the full name of a context is a combination of name and subname with "::" in between std::string full_name = name; if (subname != "") full_name += "::" + subname; // check if the context already exists (and return it if it does) std::map::iterator it_container = this->contextContainers_.find(full_name); if (it_container != this->contextContainers_.end()) return it_container->second; // create a new context container OutputContextContainer container; container.name = full_name; // check if the mask of the main-context already exists std::map::iterator it_mask = this->contextMasks_.find(name); if (it_mask != this->contextMasks_.end()) { // the mask exists, assign it to the container container.mask = it_mask->second; } else { // the mask doesn't exist, create it. It's a binary mask. The n-th main-context is defined by the n-th bit in the mask. container.mask = static_cast(0x1) << this->contextMasks_.size(); this->contextMasks_[name] = container.mask; if (container.mask == 0) orxout(internal_warning) << "More than " << sizeof(OutputContextMask) * 8 << " output contexts defined. Context '" << name << "' might not get filtered correctly" << endl; } // if the context is a sub-context, assign a unique ID. if (subname == "") container.sub_id = context::no_subcontext; else container.sub_id = ++this->subcontextCounter_; // start with 1 // add the new context to the map and return it return (this->contextContainers_[full_name] = container); } /** @brief Static function, shortcut to OutputManager::registerContext(). The function is declared in OutputDefinitions.h. */ const OutputContextContainer& registerContext(const std::string& name, const std::string& subname) { return OutputManager::getInstance().registerContext(name, subname); } /** @brief Returns a human readable string for each output level. */ const std::string& OutputManager::getLevelName(OutputLevel level) const { switch (level) { // using static cache variables for speed case level::none: { static std::string name = "None"; return name; } case level::message: { static std::string name = "Message"; return name; } case level::debug_output: { static std::string name = "Debug"; return name; } case level::user_error: { static std::string name = "Error"; return name; } case level::user_warning: { static std::string name = "Warning"; return name; } case level::user_status: { static std::string name = "Status"; return name; } case level::user_info: { static std::string name = "Info"; return name; } case level::internal_error: { static std::string name = "Error (internal)"; return name; } case level::internal_warning: { static std::string name = "Warning (internal)"; return name; } case level::internal_status: { static std::string name = "Status (internal)"; return name; } case level::internal_info: { static std::string name = "Info (internal)"; return name; } case level::verbose: { static std::string name = "Verbose"; return name; } case level::verbose_more: { static std::string name = "Verbose (more)"; return name; } case level::verbose_ultra: { static std::string name = "Verbose (ultra)"; return name; } default: { static std::string name = ""; return name; } } } /** @brief Returns a string containing the name of the level and the context (if any) which can be prepended to an output message if it is written to the console or the log file. */ std::string OutputManager::getDefaultPrefix(OutputLevel level, const OutputContextContainer& context) const { // "undefined" context is ignored because it's used implicitly if no explicit context is defined OutputContextMask undefined_mask = context::undefined().mask; std::string prefix = this->getLevelName(level) + ": "; if (context.mask != undefined_mask) prefix += "[" + context.name + "] "; return prefix; } }