id = "dummy" function kill_player() orxPrint("Killing player") killPawn("Player") end function kill_dummy() orxPrint("Killing dummy!") killPawn(id) end function kill_player_after_timeout(pawn) orxPrint("Killing player after 5s") registerAfterTimeout(kill_player, 5) end function kill_dummy_after_timeout(seconds) orxPrint("Killing dummy after " .. tostring(seconds)) registerAfterTimeout(kill_dummy, seconds) end function move_dummy() orxPrint("Moving dummy!") moveControllableEntity(id, 1.0, 0.0, 0.0) end function move_dummy_after_timeout(seconds) orxPrint("Moving dummy after " .. tostring(seconds)) registerAfterTimeout(move_dummy, seconds) end move_dummy_after_timeout(5) kill_dummy_after_timeout(10) orxPrint("Script started! OMG ROFL LOL WTF") mytestfunction(3.0, 4.0)