/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _CameraPosition_H__ #define _CameraPosition_H__ #include "OrxonoxPrereqs.h" #include "worldentities/StaticEntity.h" namespace orxonox { class _OrxonoxExport CameraPosition : public StaticEntity { public: CameraPosition(Context* context); virtual ~CameraPosition(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; inline void setDrag(bool bDrag) { this->bDrag_ = bDrag; } inline bool getDrag() const { return this->bDrag_; } inline void setAllowMouseLook(bool bAllow) { this->bAllowMouseLook_ = bAllow; } inline bool getAllowMouseLook() const { return this->bAllowMouseLook_; } inline void setIsAbsolute(bool bAbsolute) { this->bAbsolute_ = bAbsolute; } inline bool getIsAbsolute() const { return this->bAbsolute_; } inline void setRenderCamera(bool bRenderCamera) { this->bRenderCamera_ = bRenderCamera; } inline bool getRenderCamera() const { return this->bRenderCamera_; } void attachCamera(Camera* camera); void attachCamera(Ogre::Camera* camera); private: bool bDrag_; bool bAllowMouseLook_; bool bAbsolute_; bool bRenderCamera_; }; } #endif /* _CameraPosition_H__ */