/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ #ifndef _Backlight_H__ #define _Backlight_H__ #include "OrxonoxPrereqs.h" #include #include "tools/interfaces/TimeFactorListener.h" #include "FadingBillboard.h" namespace orxonox { class _OrxonoxExport Backlight : public FadingBillboard, public TimeFactorListener { public: Backlight(Context* context); virtual ~Backlight(); virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; virtual void tick(float dt) override; virtual void changedVisibility() override; inline void setWidth(float width) { this->width_ = width; this->update_width(); } inline float getWidth() const { return this->width_; } inline void setLifetime(float lifetime) { this->lifetime_ = lifetime; this->update_lifetime(); } inline float getLifetime() const { return this->lifetime_; } inline void setLength(float length) { this->length_ = length; this->update_length(); } inline float getLength() const { return this->length_; } inline void setMaxElements(size_t maxelements) { this->maxelements_ = maxelements; this->update_maxelements(); } inline size_t getMaxElements() const { return this->maxelements_; } inline void setTrailMaterial(const std::string& material) { this->trailmaterial_ = material; this->update_trailmaterial(); } inline const std::string& getTrailMaterial() const { return this->trailmaterial_; } virtual void changedScale() override; protected: virtual void changedTimeFactor(float factor_new, float factor_old) override; private: void registerVariables(); virtual void startturnonoff() override; virtual void stopturnonoff() override; virtual void poststopturnonoff() override; virtual void changedColour() override; void update_width(); void update_lifetime(); void update_length(); void update_maxelements(); void update_trailmaterial(); Ogre::RibbonTrail* ribbonTrail_; Ogre::SceneNode* ribbonTrailNode_; float width_; float length_; float lifetime_; size_t maxelements_; std::string trailmaterial_; char tickcount_; }; } #endif /* _Backlight_H__ */