/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * kappenh * Co-authors: * ... * */ #ifndef _Highscore_H__ #define _Highscore_H__ #include #include #include "OrxonoxPrereqs.h" #include "core/config/Configurable.h" #include "util/Singleton.h" // tolua_begin namespace orxonox { class _OrxonoxExport Highscore // tolua_end : public Singleton, public Configurable { //tolua_export friend class Singleton; public: Highscore(); // Constructor void setConfigValues(); // Inherited function bool storeScore(const std::string& level, int points, PlayerInfo* player); int getHighestScoreOfGame(const std::string& game); // tolua_begin inline unsigned int getNumberOfHighscores() { return this->highscores_.size(); } inline const std::string& getHighscore(unsigned int index) { return this->highscores_[index]; } static Highscore& getInstance() { return Singleton::getInstance(); } // tolua_end private: std::vector highscores_; static Highscore* singletonPtr_s; }; //tolua_export } //tolua_export #endif /* _Highscore_H__ */