/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Felix Schulthess * Co-authors: * Fabian 'x3n' Landau, Benjamin Hildebrandt * */ #include "Stats.h" #include #if OGRE_VERSION >= 0x010900 # include # include #else # include # include #endif #include "util/StringUtils.h" #include "core/CoreIncludes.h" #include "core/config/ConfigValueIncludes.h" namespace orxonox { RegisterClass(Stats); /** @brief Constructor: Creates and initializes the Stats panel. */ Stats::Stats(Context* context) : OrxonoxOverlay(context) , statsOverlayNoise_(nullptr) , statsOverlayBorder_(nullptr) { RegisterObject(Stats); this->setConfigValues(); // create overlay and elements Ogre::OverlayManager* ovMan = Ogre::OverlayManager::getSingletonPtr(); // create BorderPanel this->statsOverlayBorder_ = static_cast(ovMan->createOverlayElement("BorderPanel", "StatsBorderPanel" + getUniqueNumberString())); //this->statsOverlayBorder_->setMaterialName("StatsCenter"); this->statsOverlayBorder_->setBorderSize(0.003f, 16.0f * 0.003f); this->statsOverlayBorder_->setBorderMaterialName("StatsBorder"); this->statsOverlayBorder_->setTopBorderUV(0.49f, 0.0f, 0.51f, 0.5f); this->statsOverlayBorder_->setTopLeftBorderUV(0.0f, 0.0f, 0.5f, 0.5f); this->statsOverlayBorder_->setTopRightBorderUV(0.5f, 0.0f, 1.0f, 0.5f); this->statsOverlayBorder_->setLeftBorderUV(0.0f, 0.49f, 0.5f, 0.51f); this->statsOverlayBorder_->setRightBorderUV(0.5f, 0.49f, 1.0f, 0.5f); this->statsOverlayBorder_->setBottomBorderUV(0.49f, 0.5f, 0.51f, 1.0f); this->statsOverlayBorder_->setBottomLeftBorderUV(0.0f, 0.5f, 0.5f, 1.0f); this->statsOverlayBorder_->setBottomRightBorderUV(0.5f, 0.5f, 1.0f, 1.0f); background_->addChild(statsOverlayBorder_); // create noise //this->statsOverlayNoise_ = static_cast(ovMan->createOverlayElement("Panel", "StatsNoise" + getUniqueNumberString())); //this->statsOverlayNoise_->setPosition(0,0); //this->statsOverlayNoise_->setMaterialName("StatsNoiseSmall"); // comment following line to disable noise //background_->addChild(this->statsOverlayNoise_); } Stats::~Stats() { if (this->isInitialized()) { Ogre::OverlayManager* ovMan = Ogre::OverlayManager::getSingletonPtr(); ovMan->destroyOverlayElement(this->statsOverlayBorder_); //ovMan->destroyOverlayElement(this->statsOverlayNoise_); } } /** @brief Sets the config values, describing the size of the Stats panel. */ void Stats::setConfigValues() { SetConfigValue(noiseSize_, 1.0f); } void Stats::tick(float dt) { // SUPER(Stats, tick, dt); // this creates a flickering effect (extracts exactly 80% of the texture at a random location) //float uRand = (rand() & 1023) / 1023.0f * 0.2f; //float vRand = (rand() & 1023) / 1023.0f * 0.2f; //this->statsOverlayNoise_->setUV(uRand, vRand, 7.5f + uRand, 7.5f + vRand); } }