/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Johannes Ritz * Co-authors: * Fabian 'x3n' Landau * */ #include "LastManStandingInfos.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "util/Convert.h" #include "gametypes/LastManStanding.h" #include "infos/PlayerInfo.h" namespace orxonox { RegisterClass(LastManStandingInfos); LastManStandingInfos::LastManStandingInfos(Context* context) : OverlayText(context) { RegisterObject(LastManStandingInfos); this->lms_ = nullptr; this->player_ = nullptr; this->bShowLives_ = false; this->bShowPlayers_ = false; } LastManStandingInfos::~LastManStandingInfos() { } void LastManStandingInfos::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(LastManStandingInfos, XMLPort, xmlelement, mode); XMLPortParam(LastManStandingInfos, "showlives", setShowLives, getShowLives, xmlelement, mode).defaultValues(false); XMLPortParam(LastManStandingInfos, "showplayers", setShowPlayers, getShowPlayers, xmlelement, mode).defaultValues(false); } void LastManStandingInfos::tick(float dt) { SUPER(LastManStandingInfos, tick, dt); if (this->player_ && this->lms_) { if (this->bShowLives_) { const std::string& lives = multi_cast(this->lms_->playerGetLives(this->player_)); this->setCaption(lives); } else if(this->bShowPlayers_) { const std::string& players = multi_cast(this->lms_->getNumPlayersAlive()); this->setCaption(players); } } } void LastManStandingInfos::changedOwner() { SUPER(LastManStandingInfos, changedOwner); if (this->getOwner() && this->getOwner()->getGametype()) { this->player_ = orxonox_cast(this->getOwner()); this->lms_ = orxonox_cast(this->getOwner()->getGametype()); } else { this->player_ = nullptr; this->lms_ = nullptr; } } }