/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Oliver Scheuss, (C) 2008 * Co-authors: * ... * */ #include "NetworkCallbackManager.h" #include "NetworkCallback.h" namespace orxonox{ std::set NetworkCallbackManager::callbackSet_; std::queue NetworkCallbackManager::triggeredCallbacks_; void NetworkCallbackManager::registerCallback(NetworkCallbackBase *cb) { callbackSet_.insert(cb); } void NetworkCallbackManager::deleteCallback(NetworkCallbackBase *cb) { std::set::iterator it = callbackSet_.find(cb); if (it != callbackSet_.end()) { callbackSet_.erase(it); delete cb; } } void NetworkCallbackManager::triggerCallback(NetworkCallbackBase *cb) { if (triggeredCallbacks_.empty() || triggeredCallbacks_.front() != cb) triggeredCallbacks_.push(cb); } void NetworkCallbackManager::callCallbacks() { while( triggeredCallbacks_.empty()==false ) { //make sure callback hasn't been deleted before if ( callbackSet_.find(triggeredCallbacks_.front()) != callbackSet_.end() ) triggeredCallbacks_.front()->call(); triggeredCallbacks_.pop(); } } }