/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @file @brief Implementation of Destroyable. */ #include "Destroyable.h" #include "DestroyLaterManager.h" #include "core/class/IdentifierManager.h" #include namespace orxonox { /** @brief Constructor: Sets the default values. */ Destroyable::Destroyable() { this->referenceCount_ = 0; this->requestedDestruction_ = false; } /** @brief Destructor: Notifies all DestructionListener (for example @ref WeakPtr "weak pointers") that this object is being deleted. */ Destroyable::~Destroyable() { if (!this->requestedDestruction_ && IdentifierManager::exists() && !IdentifierManager::getInstance().isCreatingHierarchy()) orxout(internal_warning) << "Deleted destroyable object without destroy()" << endl; assert(this->referenceCount_ <= 0); // notify all destruction listeners for (std::set::iterator it = this->destructionListeners_.begin(); it != this->destructionListeners_.end(); ) (*(it++))->objectDeleted(); } /** @brief Deletes the object if no @ref orxonox::StrongPtr "strong pointers" point to this object. Otherwise schedules the object to be deleted as soon as possible. Always call destroy() instead of using 'delete' directly, otherwise strong pointers won't work. */ void Destroyable::destroy() { assert(this); // Just in case someone tries to delete a nullptr this->requestedDestruction_ = true; if (this->referenceCount_ == 0) { this->preDestroy(); if (this->referenceCount_ == 0) delete this; } } /** * Works like @ref destroy() but doesn't destroy the object until the current tick has ended. */ void Destroyable::destroyLater() { // register in DestroyLaterManager - this ensures that a strongPtr points to this object and keeps it alive for a while DestroyLaterManager::getInstance().retain(this); // request destruction -> object will be deleted after all strongPtrs (including the one in DestroyLaterManager) were destroyed. this->destroy(); } }