/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * Reto Grieder * */ #ifndef _InputBuffer_H__ #define _InputBuffer_H__ #include "InputPrereqs.h" #include #include #include "core/config/Configurable.h" #include "InputHandler.h" namespace orxonox { class BaseInputBufferListenerTuple { public: BaseInputBufferListenerTuple(bool bListenToAllChanges, bool bOnlySingleInput, bool trueKeyFalseChar, char _char, KeyCode::ByEnum key) : bListenToAllChanges_(bListenToAllChanges), bOnlySingleInput_(bOnlySingleInput), trueKeyFalseChar_(trueKeyFalseChar), char_(_char), key_(key) { } virtual ~BaseInputBufferListenerTuple() = default; virtual void callFunction() = 0; bool bListenToAllChanges_; bool bOnlySingleInput_; bool trueKeyFalseChar_; char char_; KeyCode::ByEnum key_; }; template class InputBufferListenerTuple : public BaseInputBufferListenerTuple { public: InputBufferListenerTuple(T* listener, void (T::*function)(), bool bListenToAllChanges, bool bOnlySingleInput, bool trueKeyFalseChar, char _char, KeyCode::ByEnum key) : BaseInputBufferListenerTuple(bListenToAllChanges, bOnlySingleInput, trueKeyFalseChar, _char, key), listener_(listener), function_(function) { } virtual ~InputBufferListenerTuple() = default; virtual void callFunction() override { (listener_->*function_)(); } T* listener_; void (T::*function_)(); }; class _CoreExport InputBuffer : public InputHandler, public Configurable { public: InputBuffer(); ~InputBuffer(); InputBuffer(const std::string& allowedChars); void setConfigValues(); unsigned int getMaxLength() const { return this->maxLength_; } void setMaxLength(unsigned int length); template void registerListener(T* listener, void (T::*function)(), bool bOnlySingleInput) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, true, bOnlySingleInput, false, '\0', KeyCode::Unassigned); this->listeners_.insert(this->listeners_.end(), newTuple); } template void registerListener(T* listener, void (T::*function)() const, bool bOnlySingleInput) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, true, bOnlySingleInput, false, '\0', KeyCode::Unassigned); this->listeners_.insert(this->listeners_.end(), newTuple); } template void registerListener(T* listener, void (T::*function)(), char _char, bool bOnlySingleInput) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, false, bOnlySingleInput, false, _char, KeyCode::Unassigned); this->listeners_.insert(this->listeners_.end(), newTuple); } template void registerListener(T* listener, void (T::*function)() const, char _char, bool bOnlySingleInput) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, false, bOnlySingleInput, false, _char, KeyCode::Unassigned); this->listeners_.insert(this->listeners_.end(), newTuple); } template void registerListener(T* listener, void (T::*function)(), KeyCode::ByEnum key) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, false, true, true, '\0', key); this->listeners_.insert(this->listeners_.end(), newTuple); } template void registerListener(T* listener, void (T::*function)() const, KeyCode::ByEnum key) { InputBufferListenerTuple* newTuple = new InputBufferListenerTuple(listener, (void (T::*)())function, false, true, true, '\0', key); this->listeners_.insert(this->listeners_.end(), newTuple); } template void unregisterListener(T* listener) { for (std::list::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ) { InputBufferListenerTuple* refListener = static_cast*>(*it); if (refListener && refListener->listener_ == listener) this->listeners_.erase(it++); else it++; } } void set(const std::string& input, bool update = true); void insert(const std::string& input, bool update = true); void insert(const char& input, bool update = true); void clear(bool update = true); void removeAtCursor(bool update = true); void removeBehindCursor(bool update = true); void updated(); void updated(const char& update, bool bSingleInput); inline const std::string& get() const { return this->buffer_; } inline unsigned int getSize() const { return this->buffer_.size(); } inline unsigned int getCursorPosition() const { return this->cursor_; } inline void setCursorPosition(unsigned int cursor) { if (cursor <= this->buffer_.size()) { this->cursor_ = cursor; } } inline void setCursorToEnd() { this->cursor_ = this->buffer_.size(); } inline void setCursorToBegin() { this->cursor_ = 0; } inline void increaseCursor() { if (this->cursor_ < this->buffer_.size()) { ++this->cursor_; } } inline void decreaseCursor() { if (this->cursor_ > 0) { --this->cursor_; } } virtual void buttonPressed(const KeyEvent& evt) override; private: bool charIsAllowed(const char& input); virtual void buttonHeld (const KeyEvent& evt) override; void processKey (const KeyEvent& evt); virtual void keyboardUpdated(float dt) override; std::string buffer_; std::list listeners_; std::string allowedChars_; unsigned int maxLength_; unsigned int cursor_; KeyCode::ByEnum lastKey_; float timeSinceKeyPressed_; float timeSinceKeyRepeated_; int keysToRepeat_; float keyRepeatDeleay_; float keyRepeatTime_; }; } #endif /* _InputBuffer_H__ */