/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Reto Grieder * Co-authors: * ... * */ /** @file @brief Different definitions of input processing. */ #ifndef _HalfAxis_H__ #define _HalfAxis_H__ #include "InputPrereqs.h" #include "Button.h" #include "InputCommands.h" namespace orxonox { class _CoreExport HalfAxis : public Button { public: HalfAxis() : relVal_(0.0f) , absVal_(0.0f) , paramCommands_(nullptr) , nParamCommands_(0) , pressed_(false) , hasChanged_(false) { } using Button::execute; bool execute(); virtual bool addParamCommand(ParamCommand* command) override; virtual void clear() override; void reset(); // axis related float relVal_; float absVal_; ParamCommand** paramCommands_; unsigned int nParamCommands_; // button related bool pressed_; bool hasChanged_; }; inline bool HalfAxis::execute() { bool success = true; for (unsigned int i = 0; i < nParamCommands_; i++) success = paramCommands_[i]->execute(absVal_, relVal_) && success; return success; } inline void HalfAxis::reset() { this->relVal_ = 0.0f; this->absVal_ = 0.0f; this->hasChanged_ = true; } } #endif /* _HalfAxis_H__ */