/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /** @file PongCenterpoint.cc @brief Implementation of the PongCenterpoint class. */ #include "SOBCenterpoint.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "SOB.h" namespace orxonox { RegisterClass(SOBCenterpoint); /** @brief Constructor. Registers and initializes the object and checks whether the gametype is actually Pong. */ SOBCenterpoint::SOBCenterpoint(Context* context) : StaticEntity(context) { RegisterObject(SOBCenterpoint); this->checkGametype(); } /** @brief Method to create a PongCenterpoint through XML. */ void SOBCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(SOBCenterpoint, XMLPort, xmlelement, mode); //XMLPortParam(SOBCenterpoint, "dimension", setFieldDimension, getFieldDimension, xmlelement, mode); //XMLPortParam(SOBCenterpoint, "balltemplate", setBalltemplate, getBalltemplate, xmlelement, mode); // XMLPortParam(SOBCenterpoint, "battemplate", setBattemplate, getBattemplate, xmlelement, mode); // XMLPortParam(SOBCenterpoint, "ballspeed", setBallSpeed, getBallSpeed, xmlelement, mode); // XMLPortParam(SOBCenterpoint, "ballaccfactor", setBallAccelerationFactor, getBallAccelerationFactor, xmlelement, mode); // XMLPortParam(SOBCenterpoint, "batspeed", setBatSpeed, getBatSpeed, xmlelement, mode); // XMLPortParam(SOBCenterpoint, "batlength", setBatLength, getBatLength, xmlelement, mode); } /** @brief Checks whether the gametype is Pong and if it is, sets its centerpoint. */ void SOBCenterpoint::checkGametype() { if (this->getGametype() != nullptr && this->getGametype()->isA(Class(SOB))) { SOB* SOBGametype = orxonox_cast(this->getGametype()); SOBGametype->setCenterpoint(this); } } }