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source: code/branches/SuperOrxoBros_FS17/src/modules/superorxobros/SOB.cc @ 11378

Last change on this file since 11378 was 11378, checked in by jkindle, 3 years ago

added some structire. Next to do, fix Centerpoint and error when compiling

File size: 3.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pong.cc
31    @brief Implementation of the Pong class.
32*/
33
34#include "SOB.h"
35
36#include "core/CoreIncludes.h"
37#include "core/EventIncludes.h"
38#include "core/command/Executor.h"
39#include "core/config/ConfigValueIncludes.h"
40
41#include "gamestates/GSLevel.h"
42#include "chat/ChatManager.h"
43
44#include "SOBCenterpoint.h"
45
46//#include "PongBat.h"
47//#include "PongBot.h"
48//#include "PongAI.h"
49
50namespace orxonox
51{
52 
53    RegisterUnloadableClass(SOB);
54
55    /**
56    @brief
57        Constructor. Registers and initializes the object.
58    */
59    SOB::SOB(Context* context) : Deathmatch(context)
60    {
61        RegisterObject(SOB);
62
63        this->center_ = nullptr;
64           figure_ = nullptr;
65
66    }
67
68    /**
69    @brief
70        Destructor. Cleans up, if initialized.
71    */
72    SOB::~SOB()
73    {
74        if (this->isInitialized())
75            this->cleanup();
76    }
77
78
79
80        void SOB::start()
81    {
82        if (center_ != nullptr) // There needs to be a SOBCenterpoint, i.e. the area the game takes place.
83        {
84            if (figure_ == nullptr)
85            {
86                figure_ = new SOBFigure(center_->getContext());
87                figure_->addTemplate(center_->getFigureTemplate()); /
88                figure_->InitializeAnimation(center_->getContext()); //@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
89            }
90
91            center_->attach(figure_);   //@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
92            figure_->setPosition(0, 0, 0);
93        }
94        else // If no centerpoint was specified, an error is thrown and the level is exited.
95        {
96            orxout(internal_error) << "SOB: No Centerpoint specified." << endl;
97            GSLevel::startMainMenu();
98            return;
99        }
100
101        // Call start for the parent class.
102        Deathmatch::start();
103
104        if (figure_ != nullptr)
105        {
106            camera = figure_->getCamera();
107        }
108
109        totalScreenShift_ = 0.0;
110        screenShiftSinceLastUpdate_ = 0.0;
111        sectionNumber_ = 0;
112        adventureNumber_ = 0;
113
114        addStartSection();
115        addSection();
116        addSection();
117    }
118
119    void SOB::end()
120    {
121        cleanup();
122        GSLevel::startMainMenu();
123 
124        Deathmatch::end();
125    }
126
127    void SOB::spawnPlayer(PlayerInfo* player)
128    {
129        assert(player);
130
131        if (figure_->getPlayer() == nullptr)
132        {
133            player->startControl(figure_);
134            players_[player].state_ = PlayerState::Alive;
135        }
136    }
137
138    PlayerInfo* SOB::getPlayer() const
139    {
140        if (this->figure_ != nullptr)
141        {
142            return this->figure_->getPlayer();
143        }
144        else
145        {
146            return nullptr;
147        }
148    }
149
150
151   
152 
153}
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