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source: code/branches/SuperOrxoBros_FS17/data/levels/SOB.oxw @ 11392

Last change on this file since 11392 was 11392, checked in by jkindle, 7 years ago

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File size: 2.2 KB
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1<LevelInfo
2 name = "SOOOOOOOOOOOB"
3 description = "Jump as high as you can. Use the mouse to guide the jumper."
4 tags = "minigame"
5 screenshot = "jump.png"
6 />
7
8 <?lua
9 include("HUDTemplates3.oxo") 
10 include("jumpHUD.oxo")
11 include("stats.oxo")
12 include("templates/lodInformation.oxt")
13 ?>
14
15 <Template name=sobfigurecameras defaults=0>
16  <SOBFigure>
17    <camerapositions>
18      <CameraPosition position="0,-150,30" absolute=true mouselook=false drag=false direction="0,1,0"/>
19    </camerapositions>
20  </SOBFigure>
21</Template>
22
23
24
25
26<Template name=sobFigureTemplate>
27  <SOBFigure camerapositiontemplate=sobfigurecameras collisionType="dynamic" position="0,0,30">
28    <attached>
29      <Model  mesh="Orxo.mesh" scale=2.5 pitch=0 roll=90 yaw=90/>
30    </attached>
31
32    <collisionShapes>
33    <BoxCollisionShape position="-2,0,2" halfExtents="3,1,10" />
34<!--      <SphereCollisionShape yaw="20" pitch="20" roll="20"  radius="10" position="0,0,10" />   -->
35   </collisionShapes>
36
37
38 </SOBFigure>
39</Template>
40
41<Level
42 plugins = "superorxobros"
43 gametype = "SOB"
44 >-
45
46
47 <templates>
48  <Template link=lodtemplate_default />
49</templates>
50<?lua include("includes/notifications.oxi") ?>
51
52<WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/>
53
54
55<Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic">
56  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
57  <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" />
58
59
60
61
62
63
64
65  <MovableEntity>
66    <attached>
67      <SOBCenterpoint name=jumpcenter cameraOffset="10" figureTemplate=sobFigureTemplate>
68        <attached> 
69        </attached>
70      </SOBCenterpoint>
71
72    </attached>
73  </MovableEntity>
74
75
76
77
78
79<?lua
80      for i = 0, 100, 1
81      do
82      j = math.random()
83    ?>
84
85     <SOBItem position="<?lua print(i*10) ?>,0,-20" collisionType="static">
86    <attached>
87      <Model  mesh="MarioCube.mesh" scale="10" />
88   </attached>
89
90</SOBItem>
91
92    <?lua
93      end
94    ?>
95
96<StaticEntity collisionType="static">
97    <collisionShapes>
98    <BoxCollisionShape position="500,0,-20" halfExtents="500,5,5" />
99  </collisionShapes>
100</StaticEntity>
101
102
103</Scene>
104</Level>
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