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source: code/branches/StoryModeMap_HS16/data/levels/StoryModeMap.oxw @ 11299

Last change on this file since 11299 was 11299, checked in by marvinh, 7 years ago

Heute wurden die Planeten an die richtige Position gesetzt und auch die dazugehoerigen Buttons. Diverse Versuche mit Lichtern hinter Planeten wurden durchgefuehrt. Naechstes Mal muss noch der Button unsichtbar gemacht werden und irgendwie sichtbar gemacht werden, welches Level man schon erledigt hat. Idee dort ist beim OrxonoxLook ein neues Buttonlayout zu erstellen. Stay Tuned

File size: 2.6 KB
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2
3<LevelInfo
4 name = "StoryModeMap"
5 description = "Level that should have planets with different missions in it"
6 tags = "test"
7 screenshot = "emptylevel.png"
8/>
9
10<?lua
11  include("stats.oxo")
12  include("StoryModeHUD.oxo")
13  include("templates/lodInformation.oxt")
14  include("templates/StoryMode.oxt")
15
16  include("templates/lodInformation.oxt")
17?>
18
19<Level
20gametype = StoryMode
21>
22
23  <templates>
24    <Template link=lodtemplate_default />
25  </templates>
26  <?lua include("includes/notifications.oxi") ?>
27
28  <Scene
29    ambientlight = "0.2, 0.2, 0.2"
30    skybox       = "Orxonox/Starbox"
31  >
32
33
34<StaticEntity position="0,0,0" direction="0,0,0" >
35  <attached>
36
37    <Model position="600,370,0" mesh="planets/moon.mesh" scale=100 />
38    <Billboard colour="1,1,0.05" position="600,370,-80"  material="Flares/lensflare" scale=4.5 />
39 
40    <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100  />
41    <Billboard colour="1,1,0.05" position="100,350,-330"  material="Flares/lensflare" scale=4.5 />
42
43    <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 />
44    <Billboard colour="1,1,0.05" position="-600,250,-580"  material="Flares/lensflare" scale=5 />
45
46    <Model position="-1000,50,-750" mesh="planets/moon.mesh" scale=100 />
47    <Billboard colour="1,1,0.05" position="-1000,50,-830"  material="Flares/lensflare" scale=5 />
48
49    <Model position="-900,-400,-1000" mesh="planets/moon.mesh" scale=100 />
50    <Billboard colour="1,1,0.05" position="-900,-400,-1080"  material="Flares/lensflare" scale=5 />
51
52    <Model position="-500,-700,-1250" mesh="planets/moon.mesh" scale=100 />
53    <Billboard colour="1,1,0.05" position="-500,-700,-1330"  material="Flares/lensflare" scale=5 />
54
55    <Model position="0,-900,-1500" mesh="planets/moon.mesh" scale=100 />
56    <Billboard colour="1,1,0.05" position="0,-900,-1580" material="Flares/lensflare" scale=5 />
57
58    <Model position="700,-1100,-1750" mesh="planets/moon.mesh" scale=100 />
59    <Billboard colour="1,1,0.05" position="700,-1100,-1830"  material="Flares/lensflare" scale=5 />
60
61    <Model position="1500,-1300,-2000" mesh="planets/moon.mesh" scale=100 />
62    <Billboard colour="1,1,0.05" position="1500,-1300,-2080"  material="Flares/lensflare" scale=5 />
63
64  </attached>
65</StaticEntity>
66
67
68
69
70
71
72
73
74<Template name=spaceshipassff>
75  <ControllableEntity
76   camerapositiontemplate = spaceshipassffcameras
77
78   
79  >
80
81  </ControllableEntity>
82
83
84</Template>
85
86
87
88    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
89
90    <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign=StoryMode />
91   
92  </Scene>
93</Level>
94
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