#include "OrxoBloxStones.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "OrxoBlox.h" namespace orxonox { RegisterClass(OrxoBloxStones); /** @brief Constructor. Registers and initializes the object. */ OrxoBloxStones::OrxoBloxStones(Context* context) : StaticEntity(context) { RegisterObject(OrxoBloxStones); this->size_ = 10.0f; this->health_ = 1 + static_cast(rnd(6.0f)); //delay_ = false; } }