/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Florian Zinggeler * */ #ifndef _FlappyOrxHUDinfo_H__ #define _FlappyOrxHUDinfo_H__ #include "flappyorx/FlappyOrxPrereqs.h" #include "tools/interfaces/Tickable.h" #include "overlays/OverlayText.h" #include namespace orxonox { class _FlappyOrxExport FlappyOrxHUDinfo : public OverlayText, public Tickable { public: FlappyOrxHUDinfo(Context* context); virtual void tick(float dt) override; virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; virtual void changedOwner() override; inline void setShowLives(bool value) { this->bShowLives_ = false; } inline bool getShowLives() const { return this->bShowLives_; } inline void setShowLevel(bool value) { this->bShowLevel_ = false; } inline bool getShowLevel() const { return this->bShowLevel_; } inline void setShowPoints(bool value) { this->bShowPoints_ = value; } inline bool getShowPoints() const { return this->bShowPoints_; } inline void setShowMultiplier(bool value) { this->bShowMultiplier_ = false; } inline bool getShowMultiplier() const { return this->bShowMultiplier_; } inline void setShowMessage(bool value){ bShowGameOver_ = value; } inline bool getShowMessage() const { return this->bShowGameOver_; } inline void setMessageID(int value){ messageID = value; } inline int getMessageID() const { return messageID; } private: FlappyOrx* FlappyOrxGame; bool bShowLives_; bool bShowLevel_; bool bShowPoints_; bool bShowMultiplier_; bool bShowGameOver_; int messageID; std::string sGameOverMessage_; }; } #endif /* _FlappyOrxHUDinfo_H__ */