#include #include "OgreEntity.h" #ifndef _Mesh_H__ #define _Mesh_H__ namespace orxonox { class Mesh { public: Mesh(); ~Mesh(); void setMesh(const std::string& file); inline Ogre::Entity* getEntity() { return this->entity_; } inline const std::string& getName() const { return this->entity_->getName(); } private: static unsigned int meshCounter_s; Ogre::Entity* entity_; }; } #endif