/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Fabian 'x3n' Landau * Co-authors: * ... * */ /*! @file OrxonoxClass.cc @brief Implementation of the OrxonoxClass Class. */ #include "OrxonoxClass.h" namespace orxonox { /** @brief Constructor: Sets the default values. */ OrxonoxClass::OrxonoxClass() { this->identifier_ = 0; this->parents_ = 0; this->bActive_ = true; this->bVisible_ = true; this->setConfigValues(); } /** @brief Destructor: Deletes, if existing, the list of the parents. */ OrxonoxClass::~OrxonoxClass() { // parents_ exists only if isCreatingHierarchy() of the associated Identifier returned true while creating the class if (this->parents_) delete this->parents_; } }