/*#include "core/CoreIncludes.h" #include "core/LuaState.h" #include "core/GUIManager.h" #include "core/class/Identifier.h" #include "core/singleton/ScopedSingletonIncludes.h" #include "network/Host.h" #include "network/NetworkFunctionIncludes.h" #include "DialogManager.h" #include #include #include "core/XMLPort.h" #include "Dialog.h" namespace orxonox { ManageScopedSingleton(DialogManager, ScopeID::ROOT, false); DialogManager::DialogManager() { this->currentTalk_ = NULL; } void DialogManager::setDialog(Dialog* dialog) { this->currentTalk_ = dialog; } const Dialog& getCurrentDialog() { return this->currentTalk_; } bool DialogManager::empty() { if(this->currentTalk_ == NULL) { return true; } else { return false; } } } */ #include "DialogManager.h" #include "core/CoreIncludes.h" #include "core/singleton/ScopedSingletonIncludes.h" namespace orxonox { ManageScopedSingleton(DialogManager, ScopeID::ROOT, false); RegisterAbstractClass(DialogManager).inheritsFrom(); DialogManager::DialogManager() { RegisterObject(DialogManager); this->value_ = 999; } }