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source: code/branches/BigShip_HS16/data/levels/templates/endurancetest_template.oxt @ 11320

Last change on this file since 11320 was 11320, checked in by pschefer, 7 years ago

added explosion effects, polished textures, fixed bugs

File size: 28.0 KB
Line 
1<Template name = endurance>
2
3
4        <ModularSpaceShip
5        name = endurance
6        collisionType= "dynamic"
7        mass = 10000
8
9        health = 1000
10        initialhealth = 1000
11        maxhealth = 1000
12       
13       
14       
15       
16        rotationaxis = "1,0,0"
17       
18       
19        rotationrate = "5"
20        >
21       
22        <!-- destructible parts -->
23
24        <parts>
25
26                <ShipPart name = "tunnelsystem" initialhealth="500" maxhealth="500" damageabsorption="0.5" explosionposition="0,0,0">
27            <destructionevents>
28                <PartDestructionEvent targetType="ship"  operation="destroy" />
29                <!--PartDestructionEvent targetType="part" targetName ="mistery1"   operation="destroy" />
30                <PartDestructionEvent targetType="part" targetName ="mistery2"   operation="destroy" />
31                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip1"   operation="destroy"  />
32                <PartDestructionEvent targetType="part" targetName ="EnduranceSmallShip2"   operation="destroy"  /-->
33
34
35
36            </destructionevents>
37        </ShipPart>
38
39        <ShipPart name = "mistery1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
40            <destructionevents>
41                <PartDestructionEvent targetType="ship"  operation="destroy" />
42            </destructionevents>
43        </ShipPart>
44
45        <ShipPart name = "mistery2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
46            <destructionevents>
47                <PartDestructionEvent targetType="ship"  operation="destroy" />
48            </destructionevents>
49        </ShipPart>
50
51
52                <ShipPart name = "EnduranceSmallShip1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
53            <destructionevents>
54                <PartDestructionEvent targetType="ship"  operation="destroy" />
55            </destructionevents>
56        </ShipPart>
57
58        <ShipPart name = "EnduranceSmallShip2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
59            <destructionevents>
60                <PartDestructionEvent targetType="ship"  operation="destroy" />
61            </destructionevents>
62        </ShipPart>
63
64
65        <ShipPart name = "ct12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
66            <destructionevents>
67                <PartDestructionEvent targetType="ship"  operation="destroy" />
68            </destructionevents>
69        </ShipPart>
70
71         <ShipPart name = "ct11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
72            <destructionevents>
73                <PartDestructionEvent targetType="ship"  operation="destroy" />
74            </destructionevents>
75        </ShipPart>
76
77        <ShipPart name = "ct10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
78            <destructionevents>
79                <PartDestructionEvent targetType="ship"  operation="destroy" />
80            </destructionevents>
81        </ShipPart>
82
83        <ShipPart name = "ct9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
84            <destructionevents>
85                <PartDestructionEvent targetType="ship"  operation="destroy" />
86            </destructionevents>
87        </ShipPart>
88
89        <ShipPart name = "ct8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
90            <destructionevents>
91                <PartDestructionEvent targetType="ship"  operation="destroy" />
92            </destructionevents>
93        </ShipPart>
94
95        <ShipPart name = "ct7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
96            <destructionevents>
97                <PartDestructionEvent targetType="ship"  operation="destroy" />
98            </destructionevents>
99        </ShipPart>
100
101        <ShipPart name = "ct6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
102            <destructionevents>
103                <PartDestructionEvent targetType="ship"  operation="destroy" />
104            </destructionevents>
105        </ShipPart>
106
107        <ShipPart name = "ct5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
108            <destructionevents>
109                <PartDestructionEvent targetType="ship"  operation="destroy" />
110            </destructionevents>
111        </ShipPart>
112
113        <ShipPart name = "ct4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
114            <destructionevents>
115                <PartDestructionEvent targetType="ship"  operation="destroy" />
116            </destructionevents>
117        </ShipPart>
118
119        <ShipPart name = "ct3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
120            <destructionevents>
121                <PartDestructionEvent targetType="ship"  operation="destroy" />
122            </destructionevents>
123        </ShipPart>
124
125        <ShipPart name = "ct2" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
126            <destructionevents>
127                <PartDestructionEvent targetType="ship"  operation="destroy" />
128            </destructionevents>
129        </ShipPart>
130
131        <ShipPart name = "ct1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
132            <destructionevents>
133                <PartDestructionEvent targetType="ship"  operation="destroy" />
134            </destructionevents>
135        </ShipPart>
136
137        <ShipPart name = "part1" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
138            <destructionevents>
139                <PartDestructionEvent targetType="ship"  operation="destroy" />
140                <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
141                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
142            </destructionevents>
143        </ShipPart>
144
145        <ShipPart name = "part2" initialhealth="10" maxhealth="10" damageabsorption="0.9" explosionposition="0,0,0">
146            <destructionevents>
147                <PartDestructionEvent targetType="ship"  operation="destroy" />
148                <PartDestructionEvent targetType="part" targetName ="ct11"   operation="destroy" />
149                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
150            </destructionevents>
151        </ShipPart>
152
153        <ShipPart name = "part3" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
154            <destructionevents>
155                <PartDestructionEvent targetType="ship"  operation="destroy" />
156                <PartDestructionEvent targetType="part" targetName ="ct10"   operation="destroy" />
157                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
158            </destructionevents>
159        </ShipPart>
160
161        <ShipPart name = "part4" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
162            <destructionevents>
163                <PartDestructionEvent targetType="ship"  operation="destroy" />
164                <PartDestructionEvent targetType="part" targetName ="ct9"   operation="destroy" />
165                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
166            </destructionevents>
167        </ShipPart>
168
169        <ShipPart name = "part5" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
170            <destructionevents>
171                <PartDestructionEvent targetType="ship"  operation="destroy" />
172                <PartDestructionEvent targetType="part" targetName ="ct8"   operation="destroy" />
173                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
174               
175
176
177            </destructionevents>
178        </ShipPart>
179
180        <ShipPart name = "part6" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
181            <destructionevents>
182                <PartDestructionEvent targetType="ship"  operation="destroy" />
183                <PartDestructionEvent targetType="part" targetName ="ct7"   operation="destroy" />
184                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
185            </destructionevents>
186        </ShipPart>
187
188        <ShipPart name = "part7" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
189            <destructionevents>
190                <PartDestructionEvent targetType="ship"  operation="destroy" />
191                <PartDestructionEvent targetType="part" targetName ="ct6"   operation="destroy" />
192                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
193            </destructionevents>
194        </ShipPart>
195
196        <ShipPart name = "part8" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
197            <destructionevents>
198                <PartDestructionEvent targetType="ship"  operation="destroy" />
199                <PartDestructionEvent targetType="part" targetName ="ct5"   operation="destroy" />
200                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
201            </destructionevents>
202        </ShipPart>
203
204        <ShipPart name = "part9" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
205            <destructionevents>
206                <PartDestructionEvent targetType="ship"  operation="destroy" />
207                <PartDestructionEvent targetType="part" targetName ="ct4"   operation="destroy" />
208                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
209            </destructionevents>
210        </ShipPart>
211
212        <ShipPart name = "part10" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
213            <destructionevents>
214                <PartDestructionEvent targetType="ship"  operation="destroy" />
215                <PartDestructionEvent targetType="part" targetName ="ct3"   operation="destroy" />
216                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
217            </destructionevents>
218        </ShipPart>
219
220        <ShipPart name = "part11" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
221            <destructionevents>
222                <PartDestructionEvent targetType="ship"  operation="destroy" />
223                <PartDestructionEvent targetType="part" targetName ="ct2"   operation="destroy" />
224                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
225            </destructionevents>
226        </ShipPart>
227
228        <ShipPart name = "part12" initialhealth="10" maxhealth="10" damageabsorption="0.5" explosionposition="0,0,0">
229            <destructionevents>
230                <PartDestructionEvent targetType="ship"  operation="destroy" />
231                <PartDestructionEvent targetType="part" targetName ="ct1"   operation="destroy" />
232                <PartDestructionEvent targetType="part" targetName ="ct12"   operation="destroy" />
233            </destructionevents>
234        </ShipPart>
235
236    </parts>
237
238
239    <explosion >
240
241
242      <ExplosionPart scale = 10 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
243      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
244      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
245      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
246      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
247      <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
248      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
249      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
250      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
251      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
252      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
253      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
254      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
255      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
256      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
257      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
258      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
259      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
260
261
262
263
264      <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
265      <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
266      <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
267      <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
268      <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
269      <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
270      <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
271      <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
272      <ExplosionPart scale = 10 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
273      <ExplosionPart scale = 10 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
274      <ExplosionPart scale = 10 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
275      <ExplosionPart scale = 10 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
276      <ExplosionPart offset="20,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
277      <ExplosionPart offset="30,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
278      <ExplosionPart offset="20,13,-15" delay=1.5 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
279      <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
280      <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
281      <ExplosionPart offset="-20,-13,-15" delay=2 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
282    </explosion>
283
284
285    <attached>
286
287        <Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" lookat="0,0,0" pitch="-30" yaw="0" roll="90" />
288
289
290                <!-- coordinates (0,0,0) element 0-->
291       
292                <!-- Small-Ship 1/2 -->
293
294                <StaticEntity  name = "EnduranceSmallShip1" collisionType=static position ="21,14.4,-9.6"  pitch="60" yaw="0" roll="90" >
295                        <attached>
296                                <Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
297               
298                        </attached>
299
300                        <collisionShapes>
301
302                        <BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
303                        <BoxCollisionShape  position ="0,5,-7" halfExtents="7,7,7" />
304
305                        </collisionShapes>
306
307                </StaticEntity>
308
309                <!-- Small-Ship 1/2 -->
310
311                <StaticEntity  name = "EnduranceSmallShip2" collisionType=static position ="21,-14.4,9.6"  pitch="-120" yaw="0" roll="90" >
312                        <attached>
313                                <Model  mesh="Endurance_Small_Ship.mesh" scale="36" />
314               
315                        </attached>
316
317                        <collisionShapes>
318
319                        <BoxCollisionShape  position ="0,-25,2.5" halfExtents="15,30,1" />
320                        <BoxCollisionShape  position ="3,5,-7" halfExtents="7,7,7" />
321
322                        </collisionShapes>
323
324                </StaticEntity>
325
326                <!-- Tunnelsystem -->
327
328                <StaticEntity  name = "tunnelsystem"collisionType=static position ="0,0,0" lookat="0,0,0" pitch="-30" yaw="0" roll="90" >
329                        <attached>
330                                <Model  mesh="Endurance_Tunnelsystem.mesh" scale="66" />
331               
332                        </attached>
333
334                        <collisionShapes>
335
336                        <BoxCollisionShape  position = "30,0,0" halfExtents="65,9,9" />
337                        <BoxCollisionShape  position = "0,40,0" halfExtents="8,30,8" />
338                        <BoxCollisionShape  position = "0,-20,0" halfExtents="7,12,7" />
339                        <BoxCollisionShape  position = "0,0,18" halfExtents="8,8,12" />
340                        <BoxCollisionShape  position = "0,0,-18" halfExtents="8,8,12" />
341                        <BoxCollisionShape  position = "-39,0,0" halfExtents="5,5,7" />
342                       
343
344                        </collisionShapes>
345
346                </StaticEntity>
347
348                <!-- ct12 -->
349
350                <StaticEntity name ="ct12" collisionType=static position ="0,-30,105"  yaw="0" roll="90" pitch="-60" >
351                        <attached>
352               
353                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
354               
355                        </attached>
356
357                        <collisionShapes>
358
359                        <BoxCollisionShape  halfExtents="8,8,10" />
360
361                        </collisionShapes>
362
363                </StaticEntity>
364
365                <!-- 2 Mistery elements -->
366
367                <StaticEntity name = "mistery1" collisionType=static position ="0,-6,-9.6"  yaw="0" roll="90" pitch="-30" >
368                        <attached>
369               
370                                <Model  mesh="Endurance_Mystery.mesh" scale="48" />
371               
372                        </attached>
373
374                        <collisionShapes>
375
376                        <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
377                        <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
378
379                        </collisionShapes>
380
381                </StaticEntity>
382
383                <StaticEntity name = "mistery2" collisionType=static position ="0,3.6,7.2"  yaw="0" roll="90" pitch="150" >
384                        <attached>
385               
386                                <Model  mesh="Endurance_Mystery.mesh" scale="48" />
387               
388                        </attached>
389
390                        <collisionShapes>
391
392                        <BoxCollisionShape position ="0,0,-28" halfExtents="25,32,8" />
393                        <BoxCollisionShape position ="0,-30,-28" halfExtents="25,8,8" />
394
395                        </collisionShapes>
396
397                </StaticEntity>
398
399                <!-- coordinates (100,0,0) element 1-->
400
401                <StaticEntity name= "part1" collisionType=static lookat="0,0,0" position ="0,0,120" direction="0,0,0" yaw="-90" roll="-90" pitch="0">
402
403                        <attached>
404                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
405                               
406               
407                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
408
409                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
410
411                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
412
413                        </attached>
414
415                        <collisionShapes>
416
417                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30"  />
418
419                        </collisionShapes>     
420
421                </StaticEntity>
422
423
424                <!-- ct11 -->
425
426                <StaticEntity name = "ct11" collisionType=static position ="0,30,105"  yaw="0" roll="90" pitch="270" >
427                        <attached>
428       
429                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
430               
431                        </attached>
432
433                        <collisionShapes>
434
435                        <BoxCollisionShape  halfExtents="8,8,10" />
436
437                        </collisionShapes>
438
439                </StaticEntity>
440
441                <!-- coordinates (86,50,0) element 2 -->
442
443                <StaticEntity name = "part2" collisionType=static lookat="0,0,0" position ="0,60,103.2" direction="0,0,0" yaw="0" roll="-90">
444                        <attached>
445                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
446                               
447                        </attached>
448
449                        <collisionShapes>
450
451                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,24,26"  />
452
453                        </collisionShapes>
454
455                </StaticEntity>
456
457                <!-- ct10 -->
458
459                <StaticEntity name ="ct10" collisionType=static position ="0,78,78"  yaw="0" roll="90" pitch="240" >
460                        <attached>
461               
462                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
463               
464                        </attached>
465
466                        <collisionShapes>
467
468                        <BoxCollisionShape  halfExtents="8,8,10" />
469
470                        </collisionShapes>
471
472                </StaticEntity>
473
474                <!-- coordinates (50,86,0) element 3 -->       
475
476                <StaticEntity name="part3" collisionType=static lookat="0,0,0" position ="0,103.2,60" direction="0,0,0" yaw="-90" roll="-90">
477                        <attached>
478                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
479
480                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
481
482                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
483
484                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
485
486                        </attached>
487
488                        <collisionShapes>
489
490                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
491
492                        </collisionShapes>
493
494                </StaticEntity>
495
496                <!-- ct9 -->
497
498                <StaticEntity name ="ct9" collisionType=static position ="0,105,30"  yaw="0" roll="90" pitch="210" >
499                        <attached>
500               
501                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
502               
503                        </attached>
504
505                        <collisionShapes>
506
507                        <BoxCollisionShape  halfExtents="8,8,10" />
508
509                        </collisionShapes>
510
511                </StaticEntity>
512
513                <!-- coordinates (0,100,0) element 4 -->       
514
515                <StaticEntity name ="part4" collisionType=static position ="0,120,0" lookat="0,0,0" yaw="0" roll="-90">
516                        <attached>
517                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
518
519                        </attached>
520
521                        <collisionShapes>
522
523                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
524
525                        </collisionShapes>
526
527                </StaticEntity>
528
529                <!-- ct8 -->
530
531                <StaticEntity name ="ct8" collisionType=static position ="0,105,-30"  yaw="0" roll="90" pitch="180" >
532                        <attached>
533                       
534                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
535               
536                        </attached>
537
538                        <collisionShapes>
539
540                        <BoxCollisionShape  halfExtents="8,8,10" />
541
542                        </collisionShapes>
543
544                </StaticEntity>
545
546                <!-- coordinates (-50,86,0) element 5 -->       
547
548                <StaticEntity name= "part5" collisionType=static position ="0,103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90">
549                        <attached>
550                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
551
552                        </attached>
553
554                        <collisionShapes>
555
556                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
557
558                        </collisionShapes>
559
560
561                </StaticEntity>
562
563                <!-- ct7 -->
564
565                <StaticEntity name ="ct7"  collisionType=static position ="0,78,-78"  yaw="0" roll="90" pitch="150" >
566                        <attached>
567               
568                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
569               
570                        </attached>
571
572                        <collisionShapes>
573
574                        <BoxCollisionShape  halfExtents="8,8,10" />
575
576                        </collisionShapes>
577
578                </StaticEntity>
579
580                <!-- coordinates (-86,50,0) element 6  -->     
581
582                <StaticEntity name="part6" collisionType=static position ="0,60,-103.2" lookat="0,0,0" yaw="0" roll="-90" >
583                        <attached>
584                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
585                        </attached>
586
587                        <collisionShapes>
588
589                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,26" />
590
591                        </collisionShapes>
592
593                </StaticEntity>
594
595                <!-- ct6 -->
596
597                <StaticEntity name ="ct6" collisionType=static position ="0,30,-105"  yaw="0" roll="90" pitch="120" >
598                        <attached>
599                               
600
601                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
602                       
603                               
604
605                        </attached>
606
607                        <collisionShapes>
608
609                        <BoxCollisionShape  halfExtents="8,8,10" />
610
611                        </collisionShapes>
612
613                </StaticEntity>
614
615                <!-- coordinates (-100,0,0) element 7 -->       
616
617                <StaticEntity name= "part7" collisionType=static position ="0,0,-120" lookat="0,0,0" direction="0,0,0" yaw="90" roll="90">
618                        <attached>
619                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
620
621                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
622
623                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
624
625                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
626
627                        </attached>
628
629                        <collisionShapes>
630
631                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
632
633                        </collisionShapes>
634
635                </StaticEntity>
636
637                <!-- ct5 -->
638
639                <StaticEntity name ="ct5" collisionType=static position ="0,-30,-105"  yaw="0" roll="90" pitch="90" >
640                        <attached>
641                               
642
643                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
644                               
645                               
646
647                        </attached>
648
649                        <collisionShapes>
650
651                        <BoxCollisionShape  halfExtents="8,8,10" />
652
653                        </collisionShapes>
654
655                </StaticEntity>
656
657
658                <!-- coordinates (-86,-50,0) element 8 -->     
659
660                <StaticEntity name ="part8" collisionType=static position ="0,-60,-103.2" lookat="0,0,0" direction="0,0,0" yaw="0" roll="-90" >
661                        <attached>
662                                <Model  mesh="Endurance_Habitat.mesh" scale="5" />
663                        </attached>
664
665                        <collisionShapes>
666
667                        <BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
668
669                        </collisionShapes>
670
671
672                </StaticEntity>
673
674                <!-- ct4 -->
675
676                <StaticEntity name ="ct4" collisionType=static position ="0,-78,-78"  yaw="0" roll="90" pitch="60" >
677                        <attached>
678                               
679
680                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
681                               
682                               
683
684                        </attached>
685
686                        <collisionShapes>
687
688                        <BoxCollisionShape  halfExtents="8,8,10" />
689
690                        </collisionShapes>
691
692                </StaticEntity>
693
694                <!-- coordinates (-50,-86,0) element 9 -->     
695
696                <StaticEntity name="part9" collisionType=static position ="0,-103.2,-60" lookat="0,0,0" direction="0,0,0" yaw="-90" roll="-90">
697                        <attached>
698                                <Model  mesh="Endurance_MainEngine.mesh" scale="5" />
699
700                                <ParticleEmitter scale=5  position= "0,-5,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
701
702                                <ParticleEmitter scale=5  position= "0,3,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
703
704                                <ParticleEmitter scale=5  position= "0,10,28" source="Orxonox/thruster2" lifetime=2.0 loop=1 startdelay=0.0 />
705
706                        </attached>
707
708                        <collisionShapes>
709
710                        <BoxCollisionShape  position ="0,0,-5" halfExtents="14,22,30" />
711
712                        </collisionShapes>
713
714                </StaticEntity>
715
716                <!-- ct3 -->
717
718                <StaticEntity name ="ct3" collisionType=static position ="0,-105,-30"  yaw="0" roll="90" pitch="30" >
719                        <attached>
720                               
721
722                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
723                               
724                               
725
726                        </attached>
727
728                        <collisionShapes>
729
730                        <BoxCollisionShape  halfExtents="8,8,10" />
731
732                        </collisionShapes>
733
734                </StaticEntity>
735
736                <!-- coordinates (0,-100,0) element 10 -->     
737
738                <StaticEntity name ="part10" collisionType=static position ="0,-120,0" lookat="0,0,0" yaw="0" roll="-90">
739                        <attached>
740                               
741                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
742
743                        </attached>
744
745                        <collisionShapes>
746
747                        <BoxCollisionShape  position ="0,0,2" halfExtents="14,25,26" />
748
749                        </collisionShapes>
750
751                </StaticEntity>
752
753                <!-- ct2 -->
754
755                <StaticEntity name ="ct2" collisionType=static position ="0,-105,30"  yaw="0" roll="90" pitch="0" >
756                        <attached>
757                               
758
759                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
760                       
761
762                        </attached>
763
764                        <collisionShapes>
765
766                        <BoxCollisionShape  halfExtents="8,8,10" />
767
768                        </collisionShapes>
769
770                </StaticEntity>
771
772                <!-- coordinates (50,-86,0) element 11 -->     
773
774                <StaticEntity name ="part11" collisionType=static position ="0,-103.2,60" lookat="0,0,0" yaw="0" roll="-90">
775                        <attached>
776                                <Model  mesh="Endurance_Commando_Module.mesh" scale="5" />
777                        </attached>
778
779                        <collisionShapes>
780
781                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
782                        <BoxCollisionShape  position ="0,30,-20" halfExtents="15,5,6" />
783
784                        </collisionShapes>
785
786                </StaticEntity>
787
788                <!-- connecting tunnel 1 (ct1) -->
789
790                <StaticEntity name ="ct1" collisionType=static position ="0,-78,78"  yaw="0" roll="90" pitch="-30" >
791                        <attached>
792       
793                                <Model  mesh="Endurance_Connecting_Tunnel.mesh" scale="6" />
794       
795                        </attached>
796
797                        <collisionShapes>
798
799                        <BoxCollisionShape  halfExtents="8,8,10" />
800
801                        </collisionShapes>
802
803                </StaticEntity>
804
805                <!-- coordinates (86,-50,0) element 12 -->     
806
807                <StaticEntity name ="part12" collisionType=static position ="0,-60,103.2" lookat="0,0,0" yaw="0" roll="-90">
808                        <attached>
809                                <Model  mesh="Endurance_Landig_Module.mesh" scale="5" />
810                               
811
812                        </attached>
813
814                        <collisionShapes>
815
816                        <BoxCollisionShape  position ="0,0,3" halfExtents="14,25,27" />
817
818                        </collisionShapes>
819
820                </StaticEntity>
821
822                <!-- x-coordinate = red,  z-coordinate = green, y-coordinate = blue, -->
823
824        </attached>
825
826        <!--collisionShapes>
827
828                        <BoxCollisionShape position="-100,0,0" halfExtents="10,10,10" />
829
830                        </collisionShapes-->
831
832
833        </ModularSpaceShip>
834
835</Template>
836
837
838
839
840
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