/* * ORXONOX - the hottest 3D action shooter ever to exist * > www.orxonox.net < * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Marc Dreher * Co-authors: * ... */ #include "PacmanHUDinfo.h" #include "core/CoreIncludes.h" #include "core/XMLPort.h" #include "util/Convert.h" namespace orxonox { RegisterClass(PacmanHUDinfo); PacmanHUDinfo::PacmanHUDinfo(Context* context) : OverlayText(context) { RegisterObject(PacmanHUDinfo); this->PacmanGame = nullptr; this->bShowPoints_ = false; this->bShowMessage_ = false; this->bShowGhoststatus_ = false; this->messageID = 0; } void PacmanHUDinfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) { SUPER(PacmanHUDinfo, XMLPort, xmlelement, mode); XMLPortParam(PacmanHUDinfo, "showpoints", setShowPoints, getShowPoints, xmlelement, mode).defaultValues(false); XMLPortParam(PacmanHUDinfo, "showmessage", setShowMessage, getShowMessage, xmlelement, mode).defaultValues(false); XMLPortParam(PacmanHUDinfo, "showghoststatus", setGhoststatus, getGhoststatus, xmlelement, mode).defaultValues(false); XMLPortParam(PacmanHUDinfo, "messageID", setMessageID, getMessageID, xmlelement, mode).defaultValues(0); XMLPortParam(PacmanHUDinfo, "showgameover", setGameover, getGameover, xmlelement, mode).defaultValues(false); XMLPortParam(PacmanHUDinfo, "showlive", setlive, getlive, xmlelement, mode).defaultValues(false); XMLPortParam(PacmanHUDinfo, "showlevel", setlevel, getlevel, xmlelement, mode).defaultValues(false); } void PacmanHUDinfo::tick(float dt) { SUPER(PacmanHUDinfo, tick, dt); if (this->PacmanGame) { bool death = this->PacmanGame->isdead(); if(death && showgameover){ const std::string& deathmessage = "Game Over"; setTextSize(0.08); this->setCaption(deathmessage); } if(this->bShowPoints_) { const std::string& points = "Collected points: "+multi_cast(this->PacmanGame->getPoints()) + " of " + multi_cast(this->PacmanGame->getTotalpoints()); setTextSize(0.03); this->setCaption(points); } if(this->bShowGhoststatus_){ if(this->PacmanGame->getAfraid()) { const std::string& ghoststatus = "Catch the ghosts! \n " + multi_cast(this->PacmanGame->getTimer()) + " seconds left"; setTextSize(0.03); this->setCaption(ghoststatus); } else{ const std::string& ghoststatus = "Do not get caught!"; setTextSize(0.03); this->setCaption(ghoststatus); } } if(this->showlive){ const std::string& live = "Remaining lives: "+multi_cast(this->PacmanGame->getLives()); setTextSize(0.03); this->setCaption(live); } if(this->showlevel){ const std::string& live = "Level: "+multi_cast(this->PacmanGame->getLevel()); setTextSize(0.03); this->setCaption(live); } if(death && !(this->showgameover)){ setTextSize(0.0); } } } void PacmanHUDinfo::changedOwner() { SUPER(PacmanHUDinfo, changedOwner); if (this->getOwner() && this->getOwner()->getGametype()) { this->PacmanGame = orxonox_cast(this->getOwner()->getGametype()); } else { this->PacmanGame = nullptr; } } }