// entity 0 { "classname" "worldspawn" // brush 0 { ( 1056 1024 -1024 ) ( 1056 -1024 -1024 ) ( -992 1024 -1024 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 ( 1024 1024 -800 ) ( -1024 1024 -800 ) ( 1024 1024 -1056 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 ( 1024 1024 -800 ) ( 1024 1024 -1056 ) ( 1024 -1024 -800 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 -1056 ) ( 1024 -1024 -1056 ) ( -1024 1024 -1056 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 -1056 ) ( -1024 -1024 -800 ) ( 1024 -1024 -1056 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 -1056 ) ( -1024 1024 -1056 ) ( -1024 -1024 -800 ) metal/noctua_zinc03 0 0 0 0.5 0.5 0 0 0 } // brush 1 { ( 1056 1024 1056 ) ( 1056 -1024 1056 ) ( -992 1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1024 1024 1280 ) ( -1024 1024 1280 ) ( 1024 1024 1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1024 1024 1280 ) ( 1024 1024 1024 ) ( 1024 -1024 1280 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 1024 ) ( 1024 -1024 1024 ) ( -1024 1024 1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 1024 ) ( -1024 -1024 1280 ) ( 1024 -1024 1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1024 -1024 1024 ) ( -1024 1024 1024 ) ( -1024 -1024 1280 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 1056 1024 1056 ) ( 1056 -1024 1056 ) ( 1024 1024 1056 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 ( 1056 1024 1024 ) ( 1024 1024 1024 ) ( 1056 1024 -1024 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 ( 1056 1024 1024 ) ( 1056 1024 -1024 ) ( 1056 -1024 1024 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 ( 1024 -1024 -1056 ) ( 1056 -1024 -1056 ) ( 1024 1024 -1056 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 ( 1024 -1024 -1024 ) ( 1024 -1024 1024 ) ( 1056 -1024 -1024 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 ( 1024 -1024 -992 ) ( 1024 1024 -992 ) ( 1024 -1024 1056 ) metal/noctua_metbgr01 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( -1024 1024 1056 ) ( -1024 -1024 1056 ) ( -1056 1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1024 1024 1024 ) ( -1056 1024 1024 ) ( -1024 1024 -1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1024 1024 1024 ) ( -1024 1024 -1024 ) ( -1024 -1024 1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1024 -1056 ) ( -1024 -1024 -1056 ) ( -1056 1024 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1024 -1024 ) ( -1056 -1024 1024 ) ( -1024 -1024 -1024 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1024 -992 ) ( -1056 1024 -992 ) ( -1056 -1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 } // brush 4 { ( 1056 -1024 1056 ) ( 1056 -1056 1056 ) ( -1056 -1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1056 -1024 1056 ) ( -1056 -1024 1056 ) ( 1056 -1024 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1056 -1024 1056 ) ( 1056 -1024 -1056 ) ( 1056 -1056 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1056 -1056 ) ( 1056 -1056 -1056 ) ( -1056 -1024 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1056 -1056 ) ( -1056 -1056 1056 ) ( 1056 -1056 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 -1056 -1056 ) ( -1056 -1024 -1056 ) ( -1056 -1056 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 } // brush 5 { ( 1056 1056 1056 ) ( 1056 1024 1056 ) ( -1056 1056 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1056 1056 1056 ) ( -1056 1056 1056 ) ( 1056 1056 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( 1056 1056 1056 ) ( 1056 1056 -1056 ) ( 1056 1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 1024 -1056 ) ( 1056 1024 -1056 ) ( -1056 1056 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 1024 -1056 ) ( -1056 1024 1056 ) ( 1056 1024 -1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 ( -1056 1024 -1056 ) ( -1056 1056 -1056 ) ( -1056 1024 1056 ) metal/noctua_copper02 0 0 0 0.5 0.5 0 0 0 } }