The Open Dynamics Engine (ODE), Copyright (C) 2001-2007 Russell L. Smith. ------------------------------------------------------------------------- ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. This library is free software; you can redistribute it and/or modify it under the terms of EITHER: (1) The GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The text of the GNU Lesser General Public License is included with this library in the file LICENSE.TXT. (2) The BSD-style license that is included with this library in the file LICENSE-BSD.TXT. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files LICENSE.TXT and LICENSE-BSD.TXT for more details. * Installation instructions are in the INSTALL file * The ODE web pages are at http://ode.org/ * An online manual is at http://opende.sf.net/wiki/index.php/Manual * API documentation is in the file ode/docs/index.html, or you can view it on the web at http://opende.sf.net/docs/index.html All contributions are copyright by their owners, but the owners automatically transfer unrestricted rights in those changes to the ODE project, which is released under the dual licenses as indicated. The owners can also use the contributions in other projects under other licenses if they want (including sell them), but they can't prevent anyone from releasing the contributions under the dual ODE licenses as part of an ODE release.