/*************************************************************************** This source file is part of OGREBULLET (Object-oriented Graphics Rendering Engine Bullet Wrapper) For the latest info, see http://www.ogre3d.org/phpBB2addons/viewforum.php?f=10 Copyright (c) 2007 tuan.kuranes@gmail.com (Use it Freely, even Statically, but have to contribute any changes) This program is free software; you can redistribute it and/or modify it under the terms of the GPL General Public License with runtime exception as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GPL General Public License with runtime exception for more details. You should have received a copy of the GPL General Public License with runtime exception along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html ----------------------------------------------------------------------------- */ #ifndef _OgreBulletCollisions_DebugDrawer_H_ #define _OgreBulletCollisions_DebugDrawer_H_ #include "OgreBulletCollisionsPreRequisites.h" #include "Debug/OgreBulletCollisionsDebugLines.h" namespace OgreBulletCollisions { //------------------------------------------------------------------------------------------------ class DebugDrawer : public DebugLines, public btIDebugDraw { public: DebugDrawer(); virtual ~DebugDrawer(); virtual void setDebugMode(int mode){mDebugMode = mode;}; virtual int getDebugMode() const { return mDebugMode;}; virtual void drawLine(const btVector3& from,const btVector3& to,const btVector3& color); virtual void drawContactPoint(const btVector3& PointOnB,const btVector3& normalOnB, btScalar distance,int lifeTime,const btVector3& color); void drawAabb(const Ogre::Vector3& from,const Ogre::Vector3& to,const Ogre::Vector3& color); void drawLine(const Ogre::Vector3& from,const Ogre::Vector3& to,const Ogre::Vector3& color); void drawContactPoint(const Ogre::Vector3& PointOnB,const Ogre::Vector3& normalOnB, Ogre::Real distance,int lifeTime,const Ogre::Vector3& color); void setDrawAabb(bool enable); void setDrawWireframe(bool enable); void setDrawFeaturesText(bool enable); void setDrawContactPoints(bool enable); void setNoDeactivation(bool enable); void setNoHelpText(bool enable); void setDrawText(bool enable); void setProfileTimings(bool enable); void setEnableSatComparison(bool enable); void setDisableBulletLCP (bool enable); void setEnableCCD(bool enable); bool doesDrawAabb () const; bool doesDrawWireframe () const; bool doesDrawFeaturesText () const; bool doesDrawContactPoints () const; bool doesNoDeactivation () const; bool doesNoHelpText () const; bool doesDrawText () const; bool doesProfileTimings () const; bool doesEnableSatComparison () const; bool doesDisableBulletLCP () const; bool doesEnableCCD () const; void drawAabb(const btVector3& from,const btVector3& to,const btVector3& color); // TODO void draw3dText(const btVector3& location,const char* textString); void reportErrorWarning(const char* warningString); protected: int mDebugMode; }; } #endif //_OgreBulletCollisions_DebugDrawer_H_