/* * ORXONOX - the hottest 3D action shooter ever to exist * * * License notice: * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Author: * Yuning Chai * Co-authors: * ... * */ #include #include #include #include #include #include "Bar.h" namespace hud { using namespace Ogre; Bar::Bar(void){} Bar::~Bar(void){} /* void Bar::setPercentage(Ogre::Real percentage){ percentage_=percentage; if(horz_){setWidth(int(percentage_* maxLength_));} else {setHeight(int(percentage_ * maxHeight_));} } */ void Bar::setPercentage(Ogre::Real percentage){ percentage_ = percentage; // setWidth(getWidth()); } void Bar::setColor(ColourValue color){ color_=color; setColour(color); }