# Resource locations to be added to the 'boostrap' path # This also contains the minimum you need to use the Ogre example framework [Bootstrap] Zip=../Media/packs/OgreCore.zip # Resource locations to be added to the default path [General] FileSystem=../Media FileSystem=../Media/fonts #FileSystem=../Media/materials/programs FileSystem=../Media/materials/scripts FileSystem=../Media/materials/textures FileSystem=../Media/models FileSystem=../Media/overlay #FileSystem=../Media/particle FileSystem=../Media/gui Zip=../Media/packs/cubemap.zip #Zip=../Media/packs/cubemapsJS.zip #Zip=../Media/packs/dragon.zip #Zip=../Media/packs/fresneldemo.zip #Zip=../Media/packs/ogretestmap.zip Zip=../Media/packs/skybox.zip # # Resource locations to be added to the 'boostrap' path # # This also contains the minimum you need to use the Ogre example framework # [Bootstrap] # Zip=../Media/packs/OgreCore.zip # # # Resource locations to be added to the default path # [General] # FileSystem=../Media # FileSystem=../Media/fonts # FileSystem=../Media/materials/programs # FileSystem=../Media/materials/scripts # FileSystem=../Media/materials/textures # FileSystem=../Media/models # FileSystem=../Media/overlays # FileSystem=../Media/particle # FileSystem=../Media/gui # FileSystem=../Media/DeferredShading../Media # Zip=../Media/packs/cubemap.zip # Zip=../Media/packs/cubemapsJS.zip # Zip=../Media/packs/dragon.zip # Zip=../Media/packs/fresneldemo.zip # Zip=../Media/packs/ogretestmap.zip # Zip=../Media/packs/skybox.zip